The Pull List – August 18th

I mostly made mine Marvel this week, but they were some damn fine comics. Let’s get to it:

Deadpool #26: This issue was a surprisingly somber, almost poignant look at the early life of Wade Wilson courtesy of Ghost Rider’s Penance Stare. It’s interesting to see the formative events in Wilson’s life, and it’s kinda nice to see that there’s a person underneath all the gags and motormouthing.

Atlas #4: A revelation about the true nature of the 3-D Man, a glimpse at the real Bob, and some great action made this a damn fine comic. I really am sad that next issue is (apparently) the final issue of this version of the Agents. God willing, there’ll be more from them on down the road, but this issue was definitely a slam dunk.

The Avengers and the Infinity Gauntlet #1: I’m a sucker for pretty much anything written by Brian Clevinger, and an all-ages retelling of one of the best Marvel cosmic stories sounds great to me. The actual issue turns out even better: Clevinger ignores most of the original details of the Infinity Gauntlet series, keeping only the barest essentials: Thanos gets the Infinity Gems, half the world’s population disappears, and a bunch of heroes band together to take on the big baddie. Clevinger pares it down to a small ensemble – Wolverine, Ms. Marvel, Spider-Man, and the Hulk – and changes up the tone of the story. Clevinger usually has a wry, humorous tone to his comics, and this one is no exception. Spider-Man quips his way through the entire issue, the Hulk ends up in a dress, and Dr. Doom shows up and monologues in a pretty classic style. Add to all this Brian Churilla’s cartoony, expressive art, and you’ve got a winning comic. This is a great set-up issue, and I’m really excited to see what the team comes up with next.

I also grabbed the second volume of the DC Comics Presents: Doom Patrol. I’m still working my way through the first volume, but it’s a lot of fun reading these old comics.

The Pull List – August 11th

The rain falls outside, hopefully dropping our temperature, but that doesn’t stop the comics from being read!

Booster Gold #35: Booster continues his misadventures in the good ol’ JLI days with Blue Beetle, Big Barda, and Mister Miracle. There’s plenty of the trademark banter, bwa-ha-ha moments, and even a couple of touching character moments. It’s exactly what you’d expect from a comic written by Giffen and DeMatteis. Also, the one page featuring Rip Hunter and Rani is both adorable and funny as hell.

Justice League: Generation Lost #7: Apparently Giffen wasn’t involved in this issue at all, which is weird. Is he still on the book? I hope so. Things start to get interesting here, as we discover that all isn’t as it seems with Maxwell Lord and the newly-(sorta)-reformed JLI infiltrates the Checkmate castle in an effort to capture him. There’s some great moments in here (Bea and Tora shouting Communist slogans as the Checkmate guards complain that they’re not all capitalists was particularly entertaining) and the action is really starting to pick up after a slow start to the series. Definitely worth following.

Invincible Iron Man #29: Pepper Potts gets behind the metaphorical wheel of a new armor, Tony sets his company up in Seattle, and a gala event takes place in this issue. Dunno what’s going on with that ending, but I trust Fraction to do something interesting with it. It’s also neat to see a Tony Stark who is not exactly cool and confident about everything; it’s humanizing without necessarily going against the established character. Good stuff.

Birds of Prey #4: Since my copy of issue 3 was missing a few pages, I’m caught a little flat footed on some of the stuff that’s happened here, but Gail Simone does a bang-up job of catching us up without it feeling like heavy-handed exposition. There’s a great reveal on the identity of the White Canary that makes perfect sense and recalls one of Simone’s best stories from her first run on BOP, we get to see the determination of the team as they pull together to survive their first mission, and Oracle does some awesome stuff that not only involves
talking her way out of a bad situation but hurling herself out of her wheelchair. If you aren’t reading Birds of Prey, you have my pity, because you’re missing one of the best damn books on the shelves.

Welcome to Tranquility: One Foot In the Grave #2: Speaking of awesome Gail Simone books, this one is cranking it up. We’re only on the second issue, but there’s already been twists, surprise revivals and reveals, and cold gravy (no, not cold gravy!). The art still isn’t quite as good as I’d like, but the story is shaping up to be awesome.

I also bought the second Scott Pilgrim collection this week, and I think it was definitely stronger than the first volume. I still have some problems with the character and the book (so we’re supposed to identify with him but not like him? It’s weird), but I’m definitely excited for the film and I’ll probably end up getting the rest of the series at some point.

The Pull List – August 4th

It’s pouring down rain right now, but that won’t stop the comics (though it might delay the posting of this)!

Batman: Odyssey #2: Neal Adams is weaving a story of a young, inexperienced Batman that is downright weird. Anyone used to the prepared-for-everything Batman will find it rather jarring, but it’s an interesting alternate take on Bruce Wayne. Adams’ art is still kinda sketchy, but there’s solid storytelling and a shirtless, hairy-chested Bruce Wayne giving us a recap of the first issue. It’s still not clear exactly what Adams hopes to achieve with this miniseries, but I’m definitely willing to go along for the ride and see what he’s doing.

Doom Patrol #13: This issue focuses on Rita Farr, aka Elasti-Woman, as she discovers the secrets behind her resurrection and we just get further confirmation of what a bastard the Chief is. Giffen puts a good twist on the usual “superhero brought back from the dead” thing, and manages to make her character that much more tragic (and rather in line with the rest of the members of the Doom Patrol). We also get a confrontation between Rita and Mento, a fight that promises to be pretty awesome in the next issue. This title has gotten better as it’s gone along, finally finding its rhythm and a sense of what kind of stories will fit the characters best.

Hercules: Twilight of a God #3: Herc spends the whole issue in a coma, so his buddy Skyppi the Skrull takes center stage in an effort to help resolve the problem of the Galactus Black Hole that threatens the whole galaxy. There are some fun moments, snappy bits of dialogue, and good pacing: this is a solid comic from some of the most consistent, legendary creators in the business.

Deadpool #1000: An anthology of short Deadpool stories from a variety of creators, this is (as with most books of this type) a mixed bag at best. Some of the pieces are fun (“Canada, Man” is easily the best of the bunch, though “Luck be a Lady” is solid-if-mundane and “Silentest Night” is a fun little send-up of the distinguished competition’s recent event), and the art varies from typical superhero fare to indie comix style and a bunch of stuff in-between. The last quarter or so of the book is given over to more than two dozen Deadpool-centric variant covers that ran in different Marvel books over the course of the last year or so. All in all, not a bad book, but not necessarily worth the $4.99 price tag unless you’re really into Deadpool.

Casanova: Luxuria #2: Casanova goes on a mission (and counter-mission) to an island of sex robots. Yes, it’s as awesome as that sounds. There’s some weird sexual tension with his kinda-sister, some weirder sexual tension between a large Scotsman and a creepy mutant robot woman, and a naked man psychic fight. Good stuff.

S.H.I.E.L.D. #3: The antagonist is revealed, and we find out that he’s a man who will do whatever it takes to do his duty. Weaver’s art is fabulous throughout, and Hickman’s script gives us lots of information and details without feeling like a giant data dump. We don’t get to see much of Leonid and Da Vinci in this issue (they pop up in one panel on the last page), but next issue promises to be a knock-down, drag-out fight.

Secret Six #24: Our “heroes” are in the Wild West, and while everyone’s basic characteristics are the same, that’s pretty much the only similarity to the team of degenerates we know and love. The six end up banding together to protect a town from Ragdoll’s sister (who’s back along with her henchmen Aaron and Tig), so you know there’s gonna be carnage and blood. And man, is there. The roles everyone plays in this town in the past make sense: Deadshot’s a bounty hunter, Jeanette runs a bar/brothel (and the bathtub scene? Damn, Gail Simone’s a dirty woman), and Ragdoll does a Punch & Judy puppet show (which is just as wrong as it sounds). There’s also the fact that they team up to take down Slade Wilson, a gunslinger working for Ragdoll’s sister, which seems like a small nod to fans of Ryan Choi (a character written by Simone who was himself killed by Wilson in a recent issue of Titans). Definitely a good issue; can’t wait to see what Simone does next.

I also grabbed the ninth Fables trade, which so far has been setup for a final battle between the Fables in exile and the armies of the Adversary. Good stuff.

The Pull List – July 14th, July 21st, & July 28th

So, long time out of commission, I know, but I picked up all my comics yesterday and today and managed to read ’em all already, so let’s see what’s been going on, shall we?

Batman #701: Grant Morrison reunites with artist Tony Daniel to tell the “Lost Chapter” between the end of R.I.P. and Batman’s “death” in Final Crisis. As with R.I.P., I don’t really care at all for Tony Daniel’s art. It’s too sketchy, too lacking in polish, too inconsistent. It mostly deals with Batman trying to figure out whether or not Dr. Hurt survived the helicopter crash at the end of R.I.P. (which anyone who’s been reading Batman & Robin knows he, y’know, did) and decide whether or not Hurt is who he claims to be. This seems like a pretty inconsequential story, honestly, and I’m not sure why Morrison felt it was necessary to do it. It’s not exactly bad, per se, but unnecessary.

Justice League: Generation Lost #5 & 6: Issue 5 gives us the reconstituted JLI standing around trying to decide whether or not to go after Maxwell Lord (they decide to, of course) Issue 6 deals with Captain Atom jumping into the future after absorbing too much energy and jumping into the future, where he discovers that if they don’t stop Max, things’re gonna get real bad. We’re about a quarter of the way through the series now, and we really haven’t seen much happen as of yet. It’s all been setup, getting characters into place, establishing motivation, and making Max not just a credible threat, but someone who really needs to be stopped to prevent something horrible from happening to the world.

Booster Gold #34: Booster goes back to the ol’ JLI days again to try once more to get evidence to pin on Maxwell Lord and prove to everyone that Max even exists. Booster spends a good chunk of the issue ruminating on the fact that he’s not the same guy he was back then, and his sister and the young child he rescued from the future spend some time getting to know each other. Giffen steps in and pencils a couple of pages this issue, and the shift between his work and Batista’s is pretty significant. Overall, it’s another solid issue from this creative team.

Invincible Iron Man #28: Posturing between Iron Man and Mrs. Hammer, more folks get hired for Stark Resilient, and Tony starts to tie some things together. This comic is on a slow build, but Fraction’s payoffs are usually pretty solid, so I’m willing to ride out the talky issues in anticipation of those payoffs.

Deadpool #25: Cross and double-cross, switched identities and changing alliances…I’m not really quite sure what the point of those particular storyline was, though it does seem to set up a new (albeit temporary, I’m sure) status quo for Deadpool as a guy with a (gasp!) job. It lacked the manic energy and non-stop gags we usually get in the Deadpool book, but the backup story (written by Duane Swierczynski) is pretty awesome (and the first time I’ve really enjoyed the “Pool-o-Vision” gag).

Green Hornet: Year One #4: In the past, the Green Hornet and Kato arrive in the United States, while in the present (well, 1938, at any rate) they continue their assault on Chicago’s mobsters. There’s some decent character work here by Matt Wagner, and Aaron Campbell’s art remains moody and fitting for the time period and subject matter.

Atlas #3: I was tremendously sad to hear that this title will be canceled after issue 5, as I’m really digging the story. Bad guys that can possess people’s bodies, a legacy hero who’s the only one who can see them, and some great art and well-crafted dialogue make this a solid book. The back-up story, featuring more detail about the origin of M-11, is also solid, though it just adds more details to what we already know.

Prince of Power #3: Amadeus Cho and Thor go into the Egyptian Underworld in search of the next piece of the recipe for eternal life, only to find that they’ve played right into Vali Halfling’s plans. The trademark humor and sight gags are in place and as hilarious as ever, and the lioness goddess of destruction turning into a LOLcat is pretty damn hysterical. It’ll be interesting to see how they wrap this up next month and set the stage for the Chaos War.

Welcome To Tranquility: One Foot in the Grave #1: This mini picks up right where the second collection left off. Mayor Fury is released from prison, and Sheriff Thomasina Lindo doesn’t seem to be too happy about it. Simone builds on previous Tranquility stories, teasing out existing stories and characters and setting up some new plot lines. The return of a character at the end of the issue is a nice twist, and it’ll be interesting to see where it goes next. Horacio Domingues’s art is decent and not too far off from Neil Googe’s style, though some of the lines seem too thick and make the characters come across as too blocky and kind of blurry.

Birds of Prey #3: I’d love to say this issue was fantastic, but there was a printing error and the middle 1/3 of the issue was actually from an issue of Batgirl. This is clearly another “nothing is as it really seems” sort of issue, and I’m more than happy to wait and see what Simone has planned, but I really do wish I could have read all of the issue (it’s pretty clear that there’s some important plot points in those missing pages).

Wonder Woman #601: This issue kicks off JMS’s Wonder Woman run, and it really just picks up right where the prologue in Wonder Woman #600 left off. Every vibe I get from this book is that this major status quo change has to be temporary; the very dialogue in this issue indicates that things shouldn’t be this way and that success will be measured by achieving a revival of the old status quo. All that being said, this isn’t a bad issue; there’s actually some plot developed (and not just in the plot dump/exposition vein of things), Wonder Woman finds her motivation and purpose, and we’re introduced to a shadowy new villain.

Action Comics #891: Mister Mind, that worm with a big brain, attempts to trap Luthor in his own fantasies so he can do…something to Luthor’s brain. For someone we don’t know. The worm fails, because you just don’t mess with Luthor’s mind, but the fantasies themselves are fantastic (Luthor as Dr. Frankenstein, a gunman in the wild west, and as a caveman stealing fire from the gods a la Prometheus). Cornell and Woods are really knocking this one out of the park.

Detective Comics #867: David Hine continues his run on Detective, this time with art from Scott McDaniel. McDaniel’s art is cartoony and recalls the old Batman: The Animated Series look without being a slave to it. He also manages to maintain a strong sense of kinetic energy and good storytelling mechanics. The only real problem with the story is that it’s pretty mundane: a group called the Jokerz are using a variation on the old Joker Venom running around causing trouble, and Batman and the GCPD are trying to stop them using minimal force. When a cop gets killed in retaliation for a dead member of the Jokerz, things get strained, and an impostor pops up at the end that will definitely cause trouble next issue. It’s standard fare, but well-crafted.

Batman: The Widening Gyre #6: This is the first half of Kevin Smith and Walt Flanagan’s planned twelve issues, and it’s a double-sized issue that ends on a hell of a cliffhanger. We get plenty of action, some nice interaction between Batman and Silver St. Cloud, and a surprise marriage proposal. The twist at the end I’d actually pegged well before it came around (if you’ve read Smith’s previous Batman min, Cacophony, you probably spotted it early, too), and there’s a tragedy that anyone who’s ever read a comic where Batman falls in love with someone could’ve predicted easily. It’s decent, if not great, and I am curious to see what Smith and Flanagan do next.

Batman: The Return of Bruce Wayne #4: Batman the cowboy! Honestly, that should be all you need to know, but it’s not really all that great, I’m sad to say. Morrison’s script is solid enough, though I’m not sure what the hell is going on with the bad guys, why they’re doing what they do, or anything like that. Georges Jeanty’s art is pretty awful; characters aren’t consistently rendered, adults often look like children in terms of stature and appearance, and it’s hard to tell characters apart sometimes. I’m definitely going to have to re-read this (and, really, the whole series) to truly be able to follow what all’s happening.

I also picked up two trades: X-Men: S.W.O.R.D. and Cowboys and Aliens. S.W.O.R.D. is pretty good so far; I’m definitely becoming a fan of Kieron Gillen’s work. I haven’t dug into Cowboys and Aliens yet, but it was only $4.99 for a pretty substantial chunk of comic (way longer than the same-priced Batman: Widening Gyre #6), and it’s written by Fred Van Lente.

The Pull List – July 8th

Comics were delayed a day this week by the holiday weekend, but that hasn’t stopped us from buying them and reading them! And hey, it looks like it’s flashback week, what with classic writers and artists turning up all over the place. Let’s take a look:

Batman: Odyssey #1: The great Neal Adams writes and draws this one. The first half is just Bruce telling a story from his early Batman days (back when he carried a gun), and it’s neat to see Adams reflect Bruce Wayne’s naivete and uncertainty in a variety of ways (the fact that his costume has ears that aren’t solid and flap in the wind on the train; trying to climb a ladder with a gun in his hand). The art isn’t as solid as you’d expect from the guy who defined the look of Batman back in the 1970s, but c’mon: that was almost forty years ago now. The art still looks pretty good (there are a couple of weirdly-posed figures and some faces that feel a little off), and the sketchiness of the line work isn’t a bad thing. Adams still has some great art chops, and he composes panels and pages that flow and are full of energy. His dialogue and dense use of captions and thought balloons (!) can get a little overwhelming from time to time and do slow the story down some, but it’s not a bad comic, and it’s a very different take on the Bruce Wayne Batman than what we’re used to seeing. One weird point: this was supposedly originally a twelve-part series, then two six-part series, but the book clearly indicates this is issue one of twelve. Either way, you get twelve issues, sure, but it’s weird.

Hercules: Twilight of a God #2: the Prince of Power faces off against a ticked-off Herald of Galactus, and it’s a hell of a knock-down, drag-out fight. Most of the comic is just fight scene, which Ron Lim (pencils) and Bob Layton (script and inks) handle like the old pros they are; there’s also some extra plot thrown in about black holes that I guess sets up the rest of this miniseries. We do get to see why messing with Hercules (and his family) is a bad idea, and we get proof that even if this Herc is older and a little more doddering, you still don’t want to mess with him.

Doom Patrol #12: The Doom Patrol fight the Front Men, then…leave. It makes way more sense if you read the comic, and their leaving has very specific repercussions for the team down the line, I’m sure. This is playing out very similarly to the plot of Birds of Prey: discrediting a team through the media for some nefarious purpose, even if the Doom Patrol are being targeted not because of who the enemy is but because they happen to be convenient scapegoats. I’m definitely interested to see where this is going, though I did have one nitpick: at one point, a character refers to a YouTube video of Wonder Woman breaking Maxwell Lord’s neck. So, is this taking place before the events of Justice League: Generation Lost #1? Or did Keith Giffen (who works on both series) just slip up? A minor detail, to be sure, but one that could have easily been avoided.

Secret Six #23: John Ostrander steps in for a done-in-one story about the Secret Six as the Most Dangerous Game. The pacing is perfect, each character gets a chance to shine, and Ostrander gets to have Bane beat a guy to death with his own arm. We get a couple of the creepy/funny moments from Ragdoll that we all know and love, though Doll hanging from the front of a power boat singing, “What do we do with a bendy sailor” may be my favorite thing of the day. The art for the book, unfortunately, isn’t quite up to snuff. RB Silva’s pencils are fine in terms of presenting dynamic action and competent storytelling, but the faces seem…wrong. From the back of the head to the front, everyone’s faces seem too long. If it were one or two panels where this happened, I could let it slip, but it’s every time we see a character from something other than a straight-ahead view, their faces and heads look wrong. If you’re at a 3/4 angle, I shouldn’t see the face as though you were facing me. It just threw me off, y’know?

Batman and Robin #13: Pieces of Grant Morrison’s Batman-related run start to fall into place here, as we see that everything that’s happened in this series starts to connect with what happened in his Batman run. There’s a nice conversation between Dick Grayson and Commissioner Gordon that highlights just how different Dick is from Bruce Wayne; we get a sense (and not for the first time) that Dick isn’t sure he can handle what’s happening (though we do get the sense this time that me may be right about that); and Damian goes to town on the Joker with a crowbar. It’s a solid issue from a comic that’s been consistently awesome, and Frazer Irving’s art works for the dark tone of the story.

Casanova: Luxuria #1: I never got around to reading the comic that broke Matt Fraction into the big leagues, Casanova, so when Marvel decided to reprint it (in color!) through their Icon imprint, I decided I’d be a fool not to get in on it. And it’s great. Definitely the sort of high-concept, bug-crazy stuff that makes you smile. I mean, there’s a staring contest with a mutant, for cryin’ out loud. Definitely recommended.

As for trades, I grabbed the latest BPRD release, 1947. BPRD is a consistent book and a lot of fun, and these looks back at the Bureau’s early days are always interesting.

Sadly, I won’t be able to pick up comics next week or the week after, as I’ll be in Oklahoma visiting family. I’ll just have to write about something else then.

The Pull List – June 30th

This week was a week for big comics and comics I never expected to see. Ever. Let’s get to it!

Wonder Woman #600: Unlike the recent Batman #700, this milestone pulls several short stories from a variety of creative teams interspersed with a whole lot of great pin-up art. We get a nice little going away bit from outgoing writer Gail Simone, a quick story featuring dozens of the women of DC getting together to fight a threat. It’s a nice parting issue drawn by the great George Perez, and it does explore one of the basic traits of Wonder Woman’s character: that she’s one of the few people in the DC universe well-respected enough to be able to get a huge group of heroes together just because she’s the one asking. The story by Amanda Conner is funny and fantastic, featuring a team-up between Wonder Woman and Power Girl. The story by Louise Simonson seems well-done if rather inconsequential, and the one written by Geoff Johns just seems pointless and doesn’t really do anything. Then there’s the prologue to incoming-writer J. Michael Straczynski’s first story arc, Odyssey. As you’ve probably heard by now, JMS is changing not only Wonder Woman’s costume, he’s also revamping her origin and situation and apparently making her an 18 year old girl. I’m not sure I like the new direction the title is taking, but I’m going to give it a shot before I pass judgment. That being said, it looks like a halfway interesting premise, and it doesn’t seem like all the sweeping changes are permanent (I sincerely hope that ridiculous jacket isn’t), but we’ll just have to see.

Invincible Iron Man Annual #1: This is a pretty long comic, and despite the title splashed across the cover, it really doesn’t feature Iron Man at all. Instead, we get the Mandarin’s efforts to create a revisionist history of his own life. It’s a great exploration of truth, the power of storytelling, and one man’s willingness to do the right thing. There’s also a great reference to Invincible Iron Man at the beginning. The art by Carmine di Giandomenico is fantastic in an exaggerated, sketchy, expressive sort of way.

Astonishing X-Men #34: Holy crap, I almost couldn’t believe this comic had finally come out, even though I was holding it in my hands. There’s some great dialogue, fantastic art from Phil Jimenez, and a Leonard Cohen reference. I’m looking forward to seeing this story finish up soon (God willing).

Action Comics #890: Paul Cornell comes on board this issue and shifts the book’s focus to Lex Luthor, who apparently enjoyed having a power ring so much during Blackest Night that he’s become obsessed with finding one again. There are some nice twists in the story, a clever hook, great dialogue, and top-notch art from Pete Woods. I’m definitely going to be following this title.

Atomic Robo: Revenge of the Vampire Dimension #4: A week that features a new Atomic Robo is a great week indeed. And this particular issue is a perfect example of everything that’s great about the book: snarky robots, bizarre superscience, and unexplainable things going on when they shouldn’t. Not to mention the fact that this issue apparently takes place in the same week as all three of the previous issues in the current set, making it the worst week ever. The story itself is pretty straightforward and mostly seems to (I hope) set up a future story: Robo accidentally revives his greatest enemy. Kind of. Sort of. It’s awesome.

I also picked up the second Secret Warriors trade. Hickman continues to play a great game with this book, working the secret agent stuff and throwing in a lot of great plot twists. The art is great, including an issue drawn by the always-fun Ed McGuiness. All great stuff, really.

The Pull List – June 16th

Real quick this week. I’ve got one more week of school, then I’m off for the summer! And lemme tell ya, it couldn’t arrive soon enough for this teacher.

Birds of Prey #2: Simone and Benes jump headfirst into the plot this issue, doling out some serious pain to our heroes and setting up some serious hurt. Who’s trying to frame the Birds? Who killed their old enemy/ally (and lemme tell ya, while I’m not usually okay with the whole “shocking murder to show the heroes that the villains mean business” routine, the death in this issue makes sense. Plus, I’m pretty certain no one’s used the character since Simone, and she’s the one who came up with the character, so I think it’s fair)? There’s some big questions and big problems in this issue, and I can’t wait to see what happens next.

Atlas #2: The Agents finally get some face time this issue, and while the whole thing is really just fight scenes and exposition, it’s tremendously fun and well-done fight scenes and exposition. The short backup stories that they’re giving us to fill in the actual (or, at any rate, one interpretation) events that occurred in the past to which the main story alludes are pretty nice, and the art is beautiful throughout both stories. Very well-done indeed.

Deadpool #24: Betrayals, switches, and carnage on the Vegas Strip! This comic was a fair amount of fun, with several more twists than you’d have thought would pop up in the issue. Definitely fun.

In terms of trades, I grabbed the Batman: RIP collection to round out my Grant Morrison Batman run and the third volume of J. Michael Straczynski’s Thor run. Both were pretty good and fairly epic, though, and since I’ve also been re-reading Grant Morrison’s JLA run, I feel like I need a cool down with some nice, light comics next week. We’ll see what happens.

The Pull List – June 9th

Holy crap, did I have a pile of books waiting for me this week! Let’s get to it!

S.H.I.E.L.D. #2: Refusing to answer questions but raising plenty of new ones, this comic jumps right in and gives us a Leonardo da Vinci who is, as he mentions in the last line of the book, tired of how “these men have stood on my shoulders for far too long.” Hickman’s script is tight and fun (though the text page that pops up 2/3 of the way through? That was weird. Is that a thing of his?), and Dustin Weaver’s art is absolutely beautiful: detailed, sharp, and well-rendered. Definitely interested to see where this goes next.

Batman #700: A special anniversary issue featuring a series of interconnecting stories written by Grant Morrison and illustrated by the likes of Andy Kubert and Frank Quitely. In a story that spans many years and several Batmen, we essentially get a story that expresses Morrison’s recurring theme during his run on the various Batman titles: no matter what, there will always be a Batman. Most of the art is beautiful (Quitely’s fight scene against the Mutants gang is particularly awesome), though it’s jarring when Quitely’s stuff ends with several pages left to go in his section and he’s replaced by the talented-but-quite-different Scott Kolins.

Secret Six #22: Holy crap. If this comic wants you to come away with any sort of message, it’s simply this: do not mess with Catman. He will mess you up seriously, and possibly just cold throw your old ass through a stained-glass window. His search for his son and vengeance ends in a way that makes sense, and we get to see just how dedicated he is to his son. Meanwhile, there’s a great knock-down between Scandal Savage and an Etrigan-channeling Black Alice (which features the best genitalia-related rhyme I’ve ever heard, though there’s a pretty short field in that race) and a great moment for Ragdoll. If you aren’t reading this comic, there’s something wrong with you. Granted, if you are reading this comic, there’s still probably something wrong with you.

Justice League: Generation Lost #3: I keep really wanting to like this book, but something’s just not clicking. The art is fine, the plot of the book is interesting enough, and I’m invested in the characters and all. It’s just…I dunno, maybe it’s Winnick’s dialogue (though Giffen’s breakdowns are still great and keep the action moving briskly), maybe it’s that I keep expecting the plot to actually start going somewhere. I dunno. We’ll just have to see where all this goes.

Invincible Iron Man #27: There’s a whole lot of standing around and talking again. It kinda feels a bit too much like last issue. We do finally get some action in Japan between Detroit Steel and some nameless NBGWG (Nameless Bad Guys With Guns), and some nice character moments from the likes of Jim Rhodes and Pepper Potts, but I’m really hoping next issue kicks up the action a bit.

Prince of Power #2: Knock-down, drag-out fight between Amadeus Cho and Thor! So many hilarious sound effects (including a whole slew of IKEA-related ones during the fight with Thor), some great character moments (Cho telling Thor off is fantastic), and some clever plotting and dialogue…this is everything I want from a comic. Honestly, Pak and Van Lente are like the Giffen and DeMatties of the 2000s, finding that perfect balance between comedy and drama.

Booster Gold #33: Speaking of Giffen and DeMatties, this issue finds Booster trying to find evidence in the good ol’ JLI days to prove Max Lord exists, with less than ideal results. We do get a great exchange between Booster and Cyborg near the beginning of the issue, though, that perfectly sums up my feelings about the JLI and why treating the Leaguers from that period as has-beens and also-rans doesn’t do them…well, justice. Definitely a good read.

Astonishing X-Men: Xenogenesis #2: I still wanna see the end of the Ellis/Jimenez story, but this one is picking up a bit from the rather lackluster first issue. It’s still not great, but there’s an element of fun to the story that wasn’t there in the first issue. The art’s kinda grown on me some, too, though I’d still prefer something more superhero-y. The biggest problem with the book is that it feels basically like a retread of every X-Men book Ellis has written since jumping onto Astonishing X-Men: the X-Men hear about the possibility that new mutants are surfacing, so they go to investigate even though they are skeptical. Turns out there aren’t really new mutants showing up/being born, something else is going on, so sad. Admittedly, though, this issue does draw a connection between the current miniseries and Ellis’s first story on the Astonishing title, Ghost Box, but I’m not sure it’s enough to really hold my interest. We’ll see what I think next issue.

Doom Patrol #11: Doom Patrol vs. the Front Men! There’s some fun things here, though less zaniness than I’d expect from a comic featuring Ambush Bug, and the idea of the Front Men is pretty interesting. I get the feeling I’m supposed to recognize the true enemy revealed at the end of the issue, but I’m not up enough on my Doom Patrol lore to really know for certain. There’s definitely plenty going on in this book.

As far as trades are concerned, I grabbed the latest Hellboy collection, The Crooked Man and Other Stories. It includes The Chapel of Moloch, the most recent Hellboy story drawn by Mignola himself. When you throw in stories drawn by Richard Corben and Duncan Fegredo as well, it’s too good to pass up.

The Pull List – June 2nd

Pretty thin this week. In fact, the only comic I picked up wasn’t even one I’d planned.

Hercules: Twilight of a God
#1: This feels exactly like an old-school Marvel comic. And with writing and inks by Bob Layton and pencils by Ron Lim, that’s really no surprise. The comic was a lot of fun if a little confusing (why the hell is Hercules in the Andromeda galaxy, anyway?), but I figure things will become clear as we go along.

I did pick up a couple of trades this week. First, I found the Incredible Hercules: The Incredible Thorcules trade, which I’ve been looking for other the past month or so. Great fun. I also grabbed the latest Agents of Atlas trade, which is also pretty awesome. Not to mention the four Iron Man Marvel Adventures books I ordered from Barnes & Noble this week (at a nice discount; four books for less than $20 is awesome). So, despite very few actual single issues, this was still a pretty awesome week for comics.