The Pull List – October 20th

It’s time once again for the internet’s laziest, least-interesting comics review! Get excited!

Green Hornet: Year One #6: Part of me wants to stop getting this book in single issues, ’cause it’s clearly going to read much better in a big trade-sized chunk. It’s not that it’s a bad book, mind, just that reading it issue by issue kills the momentum of the story. We finally get to see the Green Hornet piece together his modus operandi and take on some thugs on a moving train. The art is good, though there are some storytelling problems during the train scene that make it hard to follow the action and tell who ends up where and how.

Deadpool #28: So the villain of this particular storyline is “Doctor Bong?” And he’s got a bell for a head? That’s just downright weird. The story is good, though, as the real Secret Avengers show up and lots of fighting ensues.

Chaos War #2: The Chaos King invades the afterlife, anyone who isn’t a god gets put into a magical comatose state, and the all-new God Squad is gathered. This issue doesn’t move with quite the same fantastic pacing that most Pak/Van Lente joints have, but it’s clearly just setting the stage for the awesome things to come. I do have a complaint about Khoi Pham’s art: everything looks kinda plastic. Like, the people do. I dunno if it’s the inker or the colorist or Pham himself or what, but it’s distracting.

Batman and Robin #15: The reveal on the final page of this issue was awesome. And, despite my usual misgivings about Frazer Irving’s art, he really knocked it outta the park on this issue. Everything is finally coming together, and the final showdown between Batman and Dr. Hurt is nigh. Will we finally figure out just who the hell Dr. Hurt is? Or is this just gonna be one of those bits that gets left dangling for ever until someone else comes along and tries to explain it away as a clone of Thomas Wayne or something equally ridiculous? Who knows.

I also picked up a couple of trades this week: Final Crisis: Legion of 3 Worlds, which seemed like an excuse to have George Perez draw the hell out of as many members of the Legion of Super-Heroes as possible (not that I’m complaining) and may’ve finally removed Superboy-Prime from the gameboard as a character we ever have to see in anything ever again. I also grabbed the latest volume of X-Factor, which was pretty cool and featured a great story involving the Fantastic Four (also, I would buy the hell out of a series featuring Ben Grimm, Shatterstar, and Monet running around cold wreckin’ stuff. It would be beyond amazing).

The Pull List – July 14th, July 21st, & July 28th

So, long time out of commission, I know, but I picked up all my comics yesterday and today and managed to read ’em all already, so let’s see what’s been going on, shall we?

Batman #701: Grant Morrison reunites with artist Tony Daniel to tell the “Lost Chapter” between the end of R.I.P. and Batman’s “death” in Final Crisis. As with R.I.P., I don’t really care at all for Tony Daniel’s art. It’s too sketchy, too lacking in polish, too inconsistent. It mostly deals with Batman trying to figure out whether or not Dr. Hurt survived the helicopter crash at the end of R.I.P. (which anyone who’s been reading Batman & Robin knows he, y’know, did) and decide whether or not Hurt is who he claims to be. This seems like a pretty inconsequential story, honestly, and I’m not sure why Morrison felt it was necessary to do it. It’s not exactly bad, per se, but unnecessary.

Justice League: Generation Lost #5 & 6: Issue 5 gives us the reconstituted JLI standing around trying to decide whether or not to go after Maxwell Lord (they decide to, of course) Issue 6 deals with Captain Atom jumping into the future after absorbing too much energy and jumping into the future, where he discovers that if they don’t stop Max, things’re gonna get real bad. We’re about a quarter of the way through the series now, and we really haven’t seen much happen as of yet. It’s all been setup, getting characters into place, establishing motivation, and making Max not just a credible threat, but someone who really needs to be stopped to prevent something horrible from happening to the world.

Booster Gold #34: Booster goes back to the ol’ JLI days again to try once more to get evidence to pin on Maxwell Lord and prove to everyone that Max even exists. Booster spends a good chunk of the issue ruminating on the fact that he’s not the same guy he was back then, and his sister and the young child he rescued from the future spend some time getting to know each other. Giffen steps in and pencils a couple of pages this issue, and the shift between his work and Batista’s is pretty significant. Overall, it’s another solid issue from this creative team.

Invincible Iron Man #28: Posturing between Iron Man and Mrs. Hammer, more folks get hired for Stark Resilient, and Tony starts to tie some things together. This comic is on a slow build, but Fraction’s payoffs are usually pretty solid, so I’m willing to ride out the talky issues in anticipation of those payoffs.

Deadpool #25: Cross and double-cross, switched identities and changing alliances…I’m not really quite sure what the point of those particular storyline was, though it does seem to set up a new (albeit temporary, I’m sure) status quo for Deadpool as a guy with a (gasp!) job. It lacked the manic energy and non-stop gags we usually get in the Deadpool book, but the backup story (written by Duane Swierczynski) is pretty awesome (and the first time I’ve really enjoyed the “Pool-o-Vision” gag).

Green Hornet: Year One #4: In the past, the Green Hornet and Kato arrive in the United States, while in the present (well, 1938, at any rate) they continue their assault on Chicago’s mobsters. There’s some decent character work here by Matt Wagner, and Aaron Campbell’s art remains moody and fitting for the time period and subject matter.

Atlas #3: I was tremendously sad to hear that this title will be canceled after issue 5, as I’m really digging the story. Bad guys that can possess people’s bodies, a legacy hero who’s the only one who can see them, and some great art and well-crafted dialogue make this a solid book. The back-up story, featuring more detail about the origin of M-11, is also solid, though it just adds more details to what we already know.

Prince of Power #3: Amadeus Cho and Thor go into the Egyptian Underworld in search of the next piece of the recipe for eternal life, only to find that they’ve played right into Vali Halfling’s plans. The trademark humor and sight gags are in place and as hilarious as ever, and the lioness goddess of destruction turning into a LOLcat is pretty damn hysterical. It’ll be interesting to see how they wrap this up next month and set the stage for the Chaos War.

Welcome To Tranquility: One Foot in the Grave #1: This mini picks up right where the second collection left off. Mayor Fury is released from prison, and Sheriff Thomasina Lindo doesn’t seem to be too happy about it. Simone builds on previous Tranquility stories, teasing out existing stories and characters and setting up some new plot lines. The return of a character at the end of the issue is a nice twist, and it’ll be interesting to see where it goes next. Horacio Domingues’s art is decent and not too far off from Neil Googe’s style, though some of the lines seem too thick and make the characters come across as too blocky and kind of blurry.

Birds of Prey #3: I’d love to say this issue was fantastic, but there was a printing error and the middle 1/3 of the issue was actually from an issue of Batgirl. This is clearly another “nothing is as it really seems” sort of issue, and I’m more than happy to wait and see what Simone has planned, but I really do wish I could have read all of the issue (it’s pretty clear that there’s some important plot points in those missing pages).

Wonder Woman #601: This issue kicks off JMS’s Wonder Woman run, and it really just picks up right where the prologue in Wonder Woman #600 left off. Every vibe I get from this book is that this major status quo change has to be temporary; the very dialogue in this issue indicates that things shouldn’t be this way and that success will be measured by achieving a revival of the old status quo. All that being said, this isn’t a bad issue; there’s actually some plot developed (and not just in the plot dump/exposition vein of things), Wonder Woman finds her motivation and purpose, and we’re introduced to a shadowy new villain.

Action Comics #891: Mister Mind, that worm with a big brain, attempts to trap Luthor in his own fantasies so he can do…something to Luthor’s brain. For someone we don’t know. The worm fails, because you just don’t mess with Luthor’s mind, but the fantasies themselves are fantastic (Luthor as Dr. Frankenstein, a gunman in the wild west, and as a caveman stealing fire from the gods a la Prometheus). Cornell and Woods are really knocking this one out of the park.

Detective Comics #867: David Hine continues his run on Detective, this time with art from Scott McDaniel. McDaniel’s art is cartoony and recalls the old Batman: The Animated Series look without being a slave to it. He also manages to maintain a strong sense of kinetic energy and good storytelling mechanics. The only real problem with the story is that it’s pretty mundane: a group called the Jokerz are using a variation on the old Joker Venom running around causing trouble, and Batman and the GCPD are trying to stop them using minimal force. When a cop gets killed in retaliation for a dead member of the Jokerz, things get strained, and an impostor pops up at the end that will definitely cause trouble next issue. It’s standard fare, but well-crafted.

Batman: The Widening Gyre #6: This is the first half of Kevin Smith and Walt Flanagan’s planned twelve issues, and it’s a double-sized issue that ends on a hell of a cliffhanger. We get plenty of action, some nice interaction between Batman and Silver St. Cloud, and a surprise marriage proposal. The twist at the end I’d actually pegged well before it came around (if you’ve read Smith’s previous Batman min, Cacophony, you probably spotted it early, too), and there’s a tragedy that anyone who’s ever read a comic where Batman falls in love with someone could’ve predicted easily. It’s decent, if not great, and I am curious to see what Smith and Flanagan do next.

Batman: The Return of Bruce Wayne #4: Batman the cowboy! Honestly, that should be all you need to know, but it’s not really all that great, I’m sad to say. Morrison’s script is solid enough, though I’m not sure what the hell is going on with the bad guys, why they’re doing what they do, or anything like that. Georges Jeanty’s art is pretty awful; characters aren’t consistently rendered, adults often look like children in terms of stature and appearance, and it’s hard to tell characters apart sometimes. I’m definitely going to have to re-read this (and, really, the whole series) to truly be able to follow what all’s happening.

I also picked up two trades: X-Men: S.W.O.R.D. and Cowboys and Aliens. S.W.O.R.D. is pretty good so far; I’m definitely becoming a fan of Kieron Gillen’s work. I haven’t dug into Cowboys and Aliens yet, but it was only $4.99 for a pretty substantial chunk of comic (way longer than the same-priced Batman: Widening Gyre #6), and it’s written by Fred Van Lente.

The Pull List – May 26th

It’s a new week, which means new comics! Here we go!

Batman: The Return of Bruce Wayne #2: Batman runs around in the age of Puritans, hunting witches and fighting giant tentacle monsters. Frazer Irving’s art is kind of hard to follow sometimes, as Bruce Wayne looks an awful lot like his antagonist in several panels and it’s not always clear who is who, but this is still a fun comic. The stuff with Rip Hunter and his Time Masters was interesting if kind of confusing; I’m definitely curious to see where this is headed next.

Detective Comics #865: A pretty cool little story with the Black Mask/Jeremiah Arkham. The art is solid, and there’s some neat little twists with what’s real/isn’t real, who Arkham really is, and an ending that (while not particularly original) still sets up future interesting stories. We also get the closing chapter of the Question backup feature. The ending is ambiguous, and I’m not really sure I care for it, but I did enjoy Cully Hamner’s art and Rucka definitely put in some interesting ideas. I’m not sure if I’ll keep following Detective Comics now that Rucka, Batwoman, and the Question are all gone, especially with the price staying at #3.99 despite the loss of its backup feature.

Justice League: Generation Lost #2: I keep expecting this to be more like the old JLI stuff. Maybe that’s not a fair comparison to make, but when the main characters are all JLI stalwarts, one of the key members of the creative team was behind the old JLI stuff, and it’s using the JLI as a key feature in the setting and plot…well, such comparison are bound to come up. There are some neat ideas here – discrediting the few people who do remember that Maxwell Lord even existed, the way that those who have forgotten Lord can’t even process when they see images of him – but this still feels like it’s just setup, and the art is kind of bland. Still, I’ll look forward to what comes next, ’cause it looks to be an interesting story at least.

Wonder Woman #44: Gail Simone’s last regular issue on Wonder Woman ends the run on a high note. There’s good spotlight moments for everyone from Etta Candy to Steve Trevor, the gorillas get their due, Achilles and Hippolyta lend a hand, and Wonder Woman gets to use cleverness and her brains to solve a problem rather than just punching something. It’s a good end to Simone’s run, though I will be sad to see her go. Next issue is the specially renumber #600, which will feature a story by Simone (with George Perez on art!) as well as stuff from incoming Wonder Woman writer J. Michael Straczynski. We’ll see how that goes.

Green Hornet: Year One #3: We finally get to see how Britt Reid and Kato met, not to mention seeing the two back in the States taking down a gambling club and upsetting some gangsters. Wagner and company continue to crank out an enjoyable comic here, though it’s nothing groundbreaking or that unusual from his other period comics work (I’m lookin’ at you, Sandman Mystery Theatre, and it’s a look filled with love).

I also picked up the Thor: Latverian Prometheus trade. It’s Kieron Gillen’s first few issues on the title following J. Michael Straczynski’s departure from the title. I’m not real far into it, but it’s pretty interesting so far. There’s the promise of a throwdown between Dr. Doom and Thor which should be fun.

The Pull List – April 14th

Comics! Really, that says it all.

Booster Gold #31: I didn’t actually intend to pick this up (I wanted to start getting the series next month, when Giffen and DeMatteis take over with all the “bwahaha” that entails). It’s the last issue written and drawn by Dan Jurgens, and it’s really just a send-off for him. There’s not a whole lot of substance to the story: Booster fights against some nameless mooks, there’s some collateral damage, Booster feels frustrated about it, and then everything ends up getting fixed up nice by the end. It’s a straight-forward end to Jurgens’s run, but it’s a nice end.

Secret Six #20: Catman gets mad and starts tracking the folks who threatened to kill his son. It ain’t pretty, the Six split over what to do about Catman running off, and you generally get the sense that there’s going to be some hell to pay in the issues to come. Another fantastic issue from Simone, though this one does lack a lot of the trademark humor we’ve come to expect from the title.

Green Hornet: Year One #2: A little more back story on the original Green Hornet and his companion, Kato, and a couple steps closer to their inevitable first meet-up. Plus some mobsters get beaten up. Wagner’s script doesn’t do much of anything new (especially if you’ve read any of his Sandman Mystery Theatre), but that doesn’t mean it’s not good. The art’s fantastic and fits perfectly, too.

Atomic Robo: Revenge of the Vampire Dimension #2: Atomic Robo continues to be one of the best reasons to read comics. Great dialogue, giant monsters, a mecha with a rail gun…what’s not to love? I’m not sure how this connects to the first issue in this particular series, but I’m sure all will be made clear by the end.

This week, I also picked up the fourth volume of Fables and the second omnibus of Starman. Both are fantastic, and the Starman collection includes a crossover with Sandman Mystery Theatre (see how I brought it all back around full circle?).